![]() ![]() He will also inform you that you have a new house in Spring Hamlet and that you're leaving tomorrow! Now it's time to go home and rest up for the big adventure that awaits.Īs usual, the to-do list at the top right of the screen will help remind you should you forget the task at hand.Īfter this, get ready for Moving to Spring Hamlet, the next page in this Walkthrough. She will let you in on her plan and task you with getting a Tissue. ![]() The steps you need to complete are as follows: Speak with Carla and give her Penny’s Laser Beam. This means completing steps in a certain order. Plum will ask how you feel about the Guardians, and tell you a little more about the protectors of The Grove. To start the Things Go Boom story mission you will need to get the ball rolling in the School Yard area. If you are injured, you can use the Dew in your jar to heal yourself, too.įor more in-depth combat and battle tips, check out the Beginner's Guide.Īfter clearing The Rot, you'll meet Plum again on your way home. You can only swing twice before Concord needs to rest! But don't worry, the meter refills again quickly. Kindergarten 2 Walkthrough By Boon: Pocket Toy Here you will find a guide on how to complete the main missions in Kindergarten 2 and obtain all Monstermon Cards. Use your pick to defeat The Rot blobs, but watch your attack meter at the bottom. Along the way home you will encounter your first Rot enemies. Press Y to use your pick and swing at stumps, enemies, and other targets. ![]() It's a pick, and it will be your first weapon and tool to collect resources. This is Kindergarten 2 About this game Welcome to Kindergarten 2, which takes place on Tuesday After the events of Monday, youll find yourself in a new sc. Applegate will tell the faculty that her remote is missing. Jeromes Storyline Walkthrough No Commentary No Facecam just gameplay.Thank you for watching, please like and subscribe for more great contentThe 16-Bit Her. (To complete this mission, you will need the Monstermon Plushie from If You Can Dodge a Nugget, the Faculty Remote from Breaking Sad, and the Laser Bomb from Things That Go Boom.) Ms. Use your map by pressing L and walk to The Hamlet to retrieve your gift from Granny Smith. Cindys Storyline Walkthrough No Commentary No Facecam just gameplay.Thank you for watching, please like and subscribe for more great contentThe 16-Bit Hero. Creature Feature is the final mission in Kindergarten 2. Plum tells you he's arranged a gift for you at Granny Smith's shop and will give you a map so you can walk there without getting lost. After this task you'll meet Plum, the local Grove Guardian. ![]()
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